New logo!

July 12, 2021
tags:  new logobrandingEmpirically Awesome

Not a huge update, but I wanted to mark the occasion of updating the site with the newly designed Empirically Awesome pflask logo! (That's a pawn-flask, you see -- science and games coming together.) Thanks to the absolutely wonderful Maxx Hill, who designed this logo for me. Links to their work and contacts at the bottom of this...

New game posted - Kinga

March 18, 2021
tags:  kinganew gameEmpirically Awesome
games:  Kinga

I've just published one of my older designs to the Empirically Awesome site. Go check out Kinga!

First resource - Crimson Cutlass character sheet

March 15, 2021
tags:  resourcecharacter sheetdownload
games:  Crimson Cutlass

Quick post -- I've just uploaded the first resource download available here. A custom Crimson Cutlass character sheet, perhaps the first non-official one on the internet (at least it's the first non-official one I've seen). It's available on the

Prototyping tips - transparent plastic cards

March 3, 2021
tags:  prototypecardstipplastic

Hi all. Quick post about making transparent plastic cards for protoyping.

So, I'm playing around with a design idea that would benefit from transparent cards. Not a new idea, of course -- I was inspired by John D. Clair's Card Crafting System games.

After some trial and error, I found a method of making some pretty robust...

Examining Buccaneer

February 17, 2021
tags:  examinationadversary gamesold gamesrpg
games:  Buccaneer

This post discusses sensitive topics. Please click "more" if you wish to read it.

Welcome to the lab

January 24, 2021
tags:  blogmeta


Welcome to the first post on the Empirically Awesome Games blog -- Lab Notes.

This will be a place for me to ramble about game design, game mechanics, explorations of some of the weirder and rarer games in my collection, and session reports of games that I'm playing. There will of course be some Empirically Awesome...